I consider myself a nice person. But as a nice person, I realize my shortcomings in business. For most of my career in advertising, I’ve hesitated to be tough, afraid of offending people. I assumed you only needed a better argument to sell something. Not so. 

People buy into arguments, but they also buy into attitude. The passion behind the argument. I’ve been keeping score for a number of years and it seems that the culture of nice is on the upswing. And the downside is, we’re being overrun by doves like me, who often lose arguments.

Doves can be too democratic. Too indecisive. Too easily manipulated. Too concerned about hurting someone’s feelings. Too prone to let problems fester. Sure, everyone seems to like them. But being liked is kind of empty if you fail to be effective.

Doves also suffer from poor leadership abilities. They try hard to please everyone because they don’t want to be hated. But you simply can’t please everyone, no matter how hard you try. Toes need to be stepped on once in a while to get stuff done. Maybe even steamrolled from time to time.

I’m not advocating that we all become jerks. But we need more bulldogs. Friendly but tough. Nice but pushy. Brass knuckles in bubble wrap. 

If only we could find a nice balance of temperaments. A lot more great projects would get made. A lot more naysayers would be defied. A lot more innovations would be born.

Of all the things I love about doves, it's their tendency to be humble. That’s important. Humility says, “I’m not perfect,” and “I don’t know it all.” It leads to self improvement and greater awareness. 

At the end of the day, people respect bulldogs. They might not like them, but they respect them. Without them I think we’d be in a world of hurt. And there seems to be fewer and fewer these days. Maybe we need a bulldog bootcamp for doves tired of being doves. That’d be good.

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[This is part three in a three-part series about the anatomy of an advertising creative’s mind.]

A moment of inspiration can be positively euphoric. It can erupt suddenly and unexpectedly in the mind. Like a spell or chemical high. We creatives spend our days in anticipation, hoping these moments will come. When they do, we bask in the glow as long as it lasts.

It’s one thing that separates creative people from noncreative people. Creatives dive headlong into a moment of inspiration, giving themselves entirely to it, pushing aside reason and doubt. Noncreatives tend to brush it off.

The big question is, how can we have more inspirational moments? Are we forced to just wait and hope that moment comes? Or can we trigger it? 

I believe it can be triggered by creating the right conditions. Every creative has their own technique but I'll share mine.

Creative people are inspired by stimulus. Some listen to music. Some are inspired by film. Some are inspired by nature. No matter what the source, it’s all a form of stimulus. Personally, I like to peruse art books and magazines for inspiration. I’m visual first. For me, a single image can trigger a thought or idea. Every page turn is a potential spark.

It’s difficult to ideate in a vacuum. Sitting in a room and staring at the wall rarely evokes anything of value. Yet, some creatives like peace, quiet and isolation. That’s what makes the creative mind so interesting. No two people are alike.

As an advertising veteran, I advise young art directors and copywriters to seek stimulus, in whatever form they choose. Ideas are born by association. Therefore words, pictures, and speech trigger ideas. Many creatives like to be in a room full of imagery and engage in open discussion. 

We can also inspire each other. Few things are as invigorating as an idea that takes shape when two creatives are concepting. There’s an initial thought which is built upon and evolves into a big idea. It’s an incredibly magical moment and it’s what we live for. That’s why talking more can be extremely productive. 

I can’t tell you how many times this has happened: my writer partner starts off by  explaining an idea in his head and my brain thinks he’s going somewhere else, so I'm sent off into another place. Often, two ideas come out of the experience—both born from the same kernel. But if he hadn’t said a word, neither of us would have benefitted. And it works both ways. Sometimes I start it off.

To those who struggle to get inspired, simply take a stack of photo books and/or magazines into a room with your creative partner, then encourage a lot of chatting. Words and pictures trigger ideas. The more the merrier. Then let ideas evolve naturally. 

Be careful to write everything down so you can move onto the next idea. We frequently get stuck trying to force an idea to work, when in fact it’s like chewing on a piece of gristle. It might be a dead end, so just write it down and move on to something else. Keep riffing. 

Often I’ve found that concepting in short sessions of 30-45 minutes is most profitable. A three hour brainstorming session can be exhausting and counterproductive and you end up floundering. So change the scenery. Take a break. Take a walk. Clear your head. Do whatever. Then come back to it later. 

We can’t predict when inspiration comes. We can only try to create the environment for it to flourish. Each of us has a different method. Some like noise and lots of stimulus. Some of us like total sensory deprivation. Do what works for you. But be open to trying different methods. 

Ultimately, the informed mind is the most prolific mind. Read, watch and discuss. Absorb everything you can. It will spark inspiration and generate ideas. You can't output without input.


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[This is part two in a three-part series about the anatomy of an advertising creative’s mind.]

Intuition is a powerful thing. It’s instinctive and immediate. It’s a creative person’s secret weapon. They let it guide them far more often than noncreative types.

Sure, there’s a place for calculated, rational thought. But only as a compliment to creative intuition. When it comes to brainstorming ideas that enable a brand to connect to an audience, intuition trumps rationality almost every time.

Intuition says, “Yes, that’s it!” Rationality says, “Wait and see.” 

Intuition says, “I’ve never seen that... let’s do it!” Rationality says, “It’s unknown and unprecedented... I’m afraid.”

Intuition leverages experience. Rationality leverages caution.

That’s not to say that intuition is always right. Sometimes we get excited about ideas that turn out to be duds. Or we become fixated on an image, phrase or song, that alone isn’t an actual idea. And sometimes rationality proves that our intuition is flawed, especially in a rapidly changing world. But intuition is right most of the time.

I view intuition as an emotional response. Consequently, the emotional part of our brain, the amygdala, is what humans use to make purchase decisions. So says science. Perhaps that’s what makes intuition such a powerful force in developing ideas that resonate with consumers. Creatives are simply tapping into an inherent pathway to connecting with other people.

But translating our emotional intuition into coherent language is challenging. A different part of the brain governs language. Which is why so many creatives fail to clearly articulate themselves. So they’re often perceived as idiots.

Creatives that develop their communication skills have a huge advantage. It makes them better salespeople, which is an immense asset. The key is making your argument simple and devoid of B.S.

They say the most effective creative leaders are usually not the most creative. I’ve found that to be true most of the time. Perhaps because they’ve better developed their language skills while the strongest creatives struggle to find the words.

The sweet spot for a creative person is a nice balance between a highly developed intuition and an ability to communicate. Chances are, you've got a strong intuition so here’s how to become a better communicator:

1. Talk. There’s no better way to learn to communicate than talking more. It’s not an easy thing for introverts, but absolutely necessary for true success. Join a speech club. Or start your own club. 

2. Read. The more non-fiction books you read, the more you absorb and adopt convincing language. And how to form concise, compelling arguments.

3. Write. Express yourself in writing. Start a blog. Or type out your arguments, privately, to practice the language of salesmanship.

4. Befriend. Find a person who excels at making convincing arguments and learn from them. Ingest. Emulate. Practice.

Because it’s so nebulous and enigmatic, we rarely talk about intuition. Especially in business, where science and data rules. But intuition is the guiding force behind the most successful brand initiatives. Without it, we’d merely be repeating formulas robotically and boringly. 

Develop your creative intuition. Expose yourself to more of the world. Art, music, photography, culture, history, and so on. Consume, consume, consume. Then, learn to articulate yourself in convincing ways. You’ll be paid back in spades. 

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[This is part one in a three-part series about the anatomy of an advertising creative’s brain.]

Creatives excel at dreaming up amazing ideas to help propel brands into the stratosphere. I guess that’s why hot talent is in great demand. But another amazing attribute only creatives seem to have is a very sensitive BS meter. That is, the simple ability to see the flaw in a strategy, brief or creative platform, and then speak up about it.

For years creatives have been accused of being overpaid prima donnas, and while that’s sometimes true, I believe the vast majority are underappreciated and underpaid. They work longer hours than anyone in the business, they resist the forces of mediocrity and they have the courage to speak up when something stinks. Especially when it comes to a terrible creative brief.

That’s why creatives should be brought into the process much earlier. They should attend the client briefings. They should attend the media planning discussions. They should attend every critical meeting very early in the process, so they can cry bullshit when something doesn’t add up, sparing clients from potential blunders.

Countless times I’ve held a new brief in my hands—one that had already passed through the hands of a lot of smart people—and thought to myself, “This is the worst brief ever! It’s a convoluted mess!”

The question is, why do creatives have such a finely tuned BS meter? I believe the answer is, creatives are first and foremost, problem solvers. We spend a lot time surveying landscapes and exploring paths—seeing things from different angles. So naturally, flaws become apparent. Sometimes instantly, sometimes within a few days. It’s this part of our job—before we even get to creating compelling solutions—that fine-tunes our BS meter.

But there’s another component. From youth, I aspired to be an artist. Since art is subjective and frequently criticized, the only way to persevere was to believe in my work even when nobody else did. So I developed a thick skin from constant rejection. This has helped eliminate my fear of nonconformity. And therefore there's no hesitation to speak up when my BS meter goes off.

It’s not to say that creatives are always right. Sometimes we're dead wrong. But our vocal skepticism calls attention to the issue and starts a conversation, which is almost always constructive.

So the next time a creative starts complaining about your brief, he’s not just being difficult. He (or she) may have a good point. And the earlier it can be brought to everyone’s attention, the less painful it will be to have to re-write the brief.


Or, if you prefer, simply look the other way as creatives rip up the brief and follow their gut instead (which happens more often than not).

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Here’s an astonishing fact: most multi-million dollar ad campaigns are riding on creative ideas that are only half baked. In most ad agencies, the creative development process is so clunky and inefficient that creative teams are forced to crank out ideas overnight to meet looming deadlines. 
It wasn’t always this way. There was a time when creatives were given more time for creative development, sometimes 2-3 weeks. And they executed from a well-crafted creative brief that was approved by the top client.
Now days, the process is a mess. Turnaround times are minuscule, communication is poor and creative briefs are poorly written (and rarely singleminded). The creative teams burn nights and weekends chasing a moving target until, eventually, the top client sees the work and declares it to be “off strategy.” Then comes the panicked scramble for a sellable idea which is hurriedly conceived. It’s not great, but everyone convinces themselves that it’s good enough.
What a pity. If only the CEO knew that tens of millions of media dollars were riding on just a few hours of thinking by exhausted, depleted creatives who are basically throwing spaghetti at the wall to see what sticks. This is not the recipe for great advertising. 
Furthermore, just think of the time and money put into the products actually being advertised. Sometimes many years worth of research and development, careful thinking and planning, and thousands of man-hours. All of that riding on mediocre advertising ideas that were pooped out at the last minute. I really hate to see money wasted like that. To top it off, ad executives seem indifferent about it.
If we really want effective ad campaigns that cut through the clutter and get talked about, then something has to change. And since deadlines apparently “can’t be pushed,” the change needs to come at the beginning of the process. 
Strategies and creative briefs must be approved through the highest levels, all the way to the CEO, if necessary. Same goes for the creative platform, upon which the creative ideas are built. This all needs to happen before creative development begins. Do this and you’ll see advertising that is worth the money spent. 
Until that day comes, those of us who care will just have to hope for the occasional silver lining: rushed timelines give decision makers less time to overthink creative ideas, which can enable something notable to make it through unscathed. 
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Just tell me it can’t be done. I want you to. Just tell me I’m too short. Too dumb. Not talented enough. Just tell me there’s not enough money. There’s not enough time. There’s not enough people who care. I dare you. Tell me my idea stinks. It’s a waste of time. Others have tried it and failed. Tell me it’s too weird. Too niche. Too small. Too big. Tell me it’s unproven. And impassable. And futile. I want to hear it. Call me foolish. Call me a dreamer. A fool. Got my head in the clouds. Please. Say no. Laugh. Roll your eyes. The more I hear that it’s hopeless and ridiculous and not worth it, the harder I will try to prove you wrong. Every no. Every snicker. Every scoff. Every head shake fuels me. Your naysaying is my carbohydrate. It’s coal in my furnace. Propane for my flame. I need it. My dream will pull me forward and you will unknowingly push me from behind. So keep it up. The dreamers and doers desperately need you. You are our lifeblood. We can’t change the world without you.


Long live you naysayers. You help us make the world turn. When we make it, you’ll applaud us. And you’ll probably deny that you every told us it couldn’t be done. Whatever. We didn’t do it for you. We did it because we believed in ourselves. We believed it was possible. And we were willing to do whatever it took.

Thank you, naysayers. We don’t like you, we love you.

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[Revised 11 Aug 2014]

I’ve collaborated with at least two dozen Account Directors in my career and only three of them stood out as exceptional. The rest of them seemed more like in-house clients.

In advertising, nothing matters more than the work. It must be strategically sound and emotionally compelling. It must get noticed, change perceptions and change behavior. The best account directors join forces with the lead creatives to push the best ideas forward.

It’s difficult to blame any one person for an agency’s failure to create compelling work. Ultimately, agency chiefs must accept fault. But among all the people in an agency, the Account Director can be one of the biggest influencers of the work. Good or bad.

If you want to be a bad Account Director, just follow these eleven rules.

1. Put client service before anything else.

If your client is happy, then you’re happy. So try to figure out what will make them happy and focus on that. Is it more focus group testing? Go for it. Is it advertising that carries more USP’s? Demand that. The better you can communicate your client’s desires to your entire team, and strive to make them a reality, the easier and better your life will be.

Comment: Building a brand takes tenacity not complicity. Human nature resists change. It fears risk. Most clients—although well intentioned—will not step out of their comfort zone. So “client service” generally means making the client feel comfortable with safe and familiar advertising, which might maintain the status quo, but it won’t move the needle. Real client service means doing the difficult work of building trust and instilling the courage to take risks.

2. Always ask for a “sellable” option from creatives.

The client has deadlines. They have quarterly budgets. Time is of the essence. To go into a presentation with only hard-to-sell work will agitate them and cause unnecessary stress and anxiety. Without a safety net, you might fall to your death. No ad campaign is worth that. Better to have a sellable option in your back pocket.

Comment: The sellable option is almost always the one the client chooses. “Sellable” means familiar, comfortable, rational, easy to buy. Sellable doesn’t rock the boat. But neither does it fill the sails. If you give a damn about the work, then only bring work you love and would be proud to produce. Everything else is just selling out.

3. Insist that the presentation cannot be pushed back.

There are a million reasons why this meeting has to happen by Friday. It’s been scheduled for weeks. The client is expecting to see something. Delaying it only reduces production time and creates problems. It makes everyone nervous and anxious. Plus, the client is on vacation starting Monday. We’ll miss our window. Let’s have the meeting anyway. We’ll keep it rough and call it a “tissue session.” 

Comment: An old saying goes, “Good things come to those who wait.” In fact, I think Guinness uses that for their tagline. What it means is, nothing of real quality is made quickly. It’s practically a law of the universe. What could be more important than a powerful creative idea that is thoughtfully and carefully crafted? If time is a problem, perhaps you should insist that the client brief you earlier. Or insist that you eliminate needless focus group testing. Or insist that the planners not use up so much time writing the brief. The creative ideas are the absolute most important part of the equation and therefore should be allotted most of the time.

4. Play the “devil’s advocate.”

To every argument, there is a counter-argument. And your job is to make it. You must be the voice of reason and rationality. You must be the pillar of pragmatism and prudence. There’s a “danger” alarm and you’re not afraid to pull it. A heavy dose of caution is just what this project needs to stop it from spiraling out of control.

Comment: Another term for “devil’s advocate” is “the client cap.” Either way, it’s basically an attempt to hedge bets and avoid risk. The truth is, as Seth Godin puts it, “The devil doesn’t need any help. He’s doing just fine.” Rather than advocate for the safe route, advocate for the best route. Instead of fixating on the worst possible outcome, focus on the greatest possible outcome.

5. Bypass the Creative Director and speak directly to the creative team.

The CD is a little hard to deal with. So save yourself the head-butts and simply have a quiet, casual chat with the creative team assigned to the project. Let them know how important this project is to the client. And exactly what the client is looking for. Tell them, “we need to pick our battles” and “let’s make this one a quick slam dunk.” After all, nobody likes to work late or start over, so let’s make it easier on ourselves and sell something in the first presentation.

Comment: This is a dirty, backdoor tactic. Senior creatives rarely fall for it, but less senior ones are more easily intimidated and coerced. We must accept that great work isn’t easy. It’s always an uphill battle. Lobbying the creatives to create easier-to-sell ads might ensure that everyone goes home at 5:00PM and ensures that the client remains in their comfort zone, but it will most definitely compromise the work. Not to mention, undermining the CD’s instruction and authority erodes trust and respect.

6. Manage your team via email.

Between frequent travel and meetings, you’re rarely in your office. Thankfully, you’ve got your iPhone. You can manage your teams from anywhere via email. It’s easy and creates a nice record of conversations. And, hopefully, your team will take some initiative in your absence by making some decisions without you. 

Comment: Managing via email seems like a necessary evil, but it’s not. Face-to-face conversations actually take less time and eliminate misunderstandings that occur with vague, shorthand emails. Actually leading your team in person is so much more effective. Some Account Directors schedule regular status meetings—sometimes daily—to enable better communication, discussion and problem solving. Then they attend as few meetings as possible to allow more time to be physically available, so they can lead.

7. Be difficult to reach and delay your response.

When you’re important, your time is at a premium. If you’re hard to reach by phone or email, it’s just a fact of life. And if your replies aren’t as timely as people would like, then it’s their problem. Let them deal with it. Perhaps it will teach them patience and resilience. 

Comment: Nothing is more frustrating than waiting all day long for feedback from your boss and when you finally get it, it’s riddled with criticisms and/or changes. At that point, you feel like you’ve wasted a day waiting. Now you’ll have to work late, perhaps all night, just to make your deadline. This is when an unavailable boss, who takes forever to respond, hinders your job. This wouldn’t be such a bad thing if you were empowered with autonomy to make executive decisions. But you’re not. Your boss is an authoritarian. Account Directors who strive to be fast responders keep things moving forward. The others—who are too important to be bothered—slow everything down and create resentment in their team.

8. Treat account executives as executive assistants.

Everyone has to pay their dues. You did and so must they. If your team really wants to learn client service, they should practice serving you. Getting you coffee, making you photocopies, organizing your piles of paper, keeping track of your schedule, picking up your dry cleaning, whatever. Hey, it’s not hazing if it doesn’t leave an abrasion. Right?

Comment: Many AE’s aren’t really AE’s at all. They’re glorified executive assistants. And the more eager they are, the more they get stuck doing that job. It really just comes down to an abuse of power. Account Directors should be gracious, appreciative and good mentors. Not lords. All it does is teach AE’s bad habits they’ll pass on to others. The world would be a kinder, more respectful place if Account Directors only required AE’s to do the work of an AE.

9. Talk to the client as little as possible.

Your client is busy and needs his space. Incessant phone calls and emails will only agitate him. So minimize contact. Your sparse and carefully timed interactions will send a message that you’ve got everything under control and he needn’t worry about a thing. 

Comment: It could be said that the greatest factor in doing great work is building client trust. This requires a lot of communication to get to really know the client. Also on the part of the Creative Director. Phone calls, dinners, beers after work, whatever will build a strong relationship and therefore trust. 

10. Take the path of least resistance.

The last thing you want to do is enter the boxing ring with the client. It’s better to be liked. So be agreeable and compliant as much as possible. After all, the client pays the bills. And who knows? If you play your cards right, perhaps you’ll get an offer to go client-side.

Comment: Nobody would advocate being combative and tough when it’s unnecessary. But sometimes it’s necessary. Actually, most of the time. Because, if you’re creating really breakthrough ideas, they will be more difficult for your client to approve. But in the end, it’ll be worth it. The rewards are far greater.

11. Consider yourself an honorary Creative Director.

You didn’t bust your butt to get to where you are, just to play second fiddle to the Creative Director. After all, you have the client’s ear. Therefore you are the gatekeeper. If there’s one person that’s most important to this account, it’s you. Which means no creative ideas should get approved by the Creative Directors unless it has your stamp of approval on it as well. 

Comment: It’s not unheard of that Creative Directors get excited about an idea that you know is not going to fly. But that’s no reason to try and kill it. Sometimes a creative idea can serve to challenge a client to think differently, even if he ends up rejecting it. And it can make it easier the next time, when you come back with something equally challenging. So it’s never a waste of time. It’s like trying to drive a screw into cement. It works better if you drill a pilot hole first. So let the Creative Directors do their job. It’s not a negative reflection on you if the client dislikes an idea. 

In conclusion...

Being an Account Director (or Managing Director) is one of the hardest jobs in advertising. Sometimes you’re squeezed between a hard-nosed client and a stubborn Creative Director. But, the fact is, the best agencies on the planet are creatively driven, not account driven. Be a champion of great work. And know which side you’re on. If you find yourself always at odds with creative leadership, then you’re in the wrong place.


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It goes like this: you’re briefed on a new project by agency planners, but the brief is a bit vague and lacks a clear, singleminded goal. So you attempt to get clarification from your creative director. The only problem is, he’s swamped. His schedule is booked up with meetings for many days. Or perhaps he’s traveling on business. You can’t wait, so you decide to send an email in hopes of getting clarification. When he finally replies, his cryptic answers only create more questions. 

To make things worse, you know from past experiences that the executive creative director and/or chief creative officer isn’t always in agreement with your CD. So you’re left trying to guess what everyone wants. When you eventually present ideas to your CD, you discover that you’ve missed the target. So you make adjustment after adjustment until your CD is satisfied. 

Finally, you’re ready to present to the chief creative and he declares that your ideas are all wrong. The strategy, language and tone aren’t right. Now you’ve lost two weeks and are starting over, with a deadline quickly approaching. You’re suddenly in panic mode. It means working nights and weekends, jamming to develop new ideas and meet the deadline.

If this has happened to you, please know that you are not alone. This happens almost everywhere. Rarely do chief creatives exercise good leadership. Rarely do they accept responsibility for strategic blunders. Rarely do they clearly communicate their vision. It’s an epidemic.

There are many problems in corporate culture today. Despite so many ways to interact and communicate—emails, texts, instant messaging and meetings—there’s a massive failure to clearly articulate objectives and strategy. Especially between middle management and senior management. So the rest of us are forced to guess what the higher-ups want. Even then, the higher-ups often disagree among themselves.

Usually, the people held most accountable—or who receive most of the blame—are the ones at the bottom, doing the actual work. It’s a great source of frustration, bitterness and resentment.

I can’t tell you how many times I’ve seen middle managers (CD’s, GCD’s and ECD’s) fail to get in alignment with chief executives. After many weeks of sweat and toil on a project, the chiefs execs finally review the work and declare “the strategy is all wrong” or “this isn’t what we want to say.” At which point, it becomes a do-over in panic mode.

Why don’t people at the top talk to each other? Why don’t the chief executives clearly communicate their vision? Why don’t middle managers communicate their strategy for executing that vision? Why doesn’t all that happen before conducting many weeks of creative development? Why aren’t there more frequent check-ins? Wouldn’t it make more sense to thrash at the beginning of the project, while there’s still time?

Here’s the greatest tragedy of all: Workers who are forced to play The Guessing Game lose all trust and respect for the bosses. And when that happens it’s like a flesh-eating virus. Frustration, bitterness and resentment breeds apathy, which creates high turnover.

However, wherever there’s a problem there’s an opportunity. In this world of inefficient, ineffective, spineless, poor communicators, who lack leadership, vision and refuse to accept responsibility, there’s an opportunity for you to be a stand out. A gigantic stand out. 

You can become a star performer and a catalyst for change. Someone who initiates, leads and communicates clearly. Who accepts fault for missteps. Who hates to waste money. Who respects people and their time. And who everyone wants to work with.

The greatest opportunity lies within middle management. If you are a manager (CD), you have access to the top and the bottom. You can affect the most change.

The solution is simple: Insist that creative development does not start until the strategy (and the platform) is set in stone. However long it takes. It will make a world of difference.


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Successful advertising requires that we surprise people with newness, strangeness and otherworldliness. Things that stop you, make you think, and are unforgettable. 

Ninety-nine percent of the products and services in the world are not unique. Consumers have many choices. Brands must differentiate themselves by conveying their beliefs and pitching their products in unusual and unforgettable ways. 

One of the greatest barriers to creating breakthrough advertising ideas is the tragic failure of marketing people to become well cultured.

To be ‘well cultured’ is to be informed by diverse cultural experiences. It requires immersion in art, music, fashion, architecture, technology, science, news, literature, philosophy and so on. But not strictly through textbooks or the internet. It requires frequent trips to museums, art galleries, science fairs, fashion centers, unique restaurants, trade shows and conferences. Not just near your home. These trips must be taken abroad as well. 

These are mind-expanding encounters that give you a deeper perspective about the world. They open your mind to new ideas, new tastes and flavors, new languages, new technologies, new styles, new insights—things that cannot be acquired by watching television or browsing the web from the confines of your living room or cubicle. You have to get out there.

Without diverse, cultural, immersive experiences, we have very few references from which to create surprising advertising. Familiar and everyday references simply will not cut it. It’s like having a toolbox that only contains a flathead screwdriver and a pair of pliers. You’re just not going to be able to build much of anything.

Think about it. A fashion designer cannot be successful without traveling the world and staying on top of new styles and trends, and then exploiting them. Likewise, a chef cannot create culinary masterpieces without traveling the globe and discovering ingredients used in ways he could have never imagined. Then he comes back home and opens an amazing restaurant with a menu that surprises and delights. These expeditions are critical to marketers as well.

Too many professionals in marketing and advertising—both ad agency execs and clients—lack culturing. They get their college degree, get a job, sit in a cubicle and remain isolated from the world for much of their careers. This results in safe, familiar, uninspired advertising that puts people to sleep.

Whenever I discuss this matter with friends and acquaintances, some of them get offended. They think I’m criticizing them for not being “cool.” But this has nothing to do with being cool. It has everything to do with absorbing culture, changing perceptions and inspiring creativity.

Years ago, my writer-partner and I created our own printed magazine that contained many pages of interestingness scraped from around the world, in an effort to inspire our clients to think outside the box. Or at least to help prepare them for the out-of-the-box creative ideas we would eventually present to them. We were disappointed to find out that only a few clients actually paged through it. And those few were somewhat offended by our attempts to expose them to fresh thinking. 

In the end, our efforts were viewed as condescending. Our plan had backfired. We were simply naive in thinking clients would get excited about having a curated source of inspiration hand-delivered to them. But this matter still persists in our industry.

A major problem is, most marketing people are under the illusion that data and metrics are the path to effective advertising. The truth is, advertising is not a science, it’s an art—despite what all the data and research companies will tell you (or sell you). People don’t make purchase decisions based on rational and analytical thinking. They make purchases based on emotions, whether for themselves or for their employers. Science has proven it and successful marketers have proven it.

We could all benefit from leaving our safe, cozy den and diving headlong into our colorful world, then bringing back those experiences to better our brands. On a regular basis. Just like early explorers who investigated the unknown and brought back amazing stories and objects that captured people’s imagination.

Please do yourself and your employer a favor and make a concerted effort to become and stay cultured. Then let those mind-expanding experiences inform your advertising efforts. It will help invigorate your brand.


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Recently, I was reminiscing about the many bad clients I’ve had over the past 20 years in advertising, recounting some of the stories of the great ads that could have been. To my surprise, my writer friend Tom blurts out, “Yeah, but there are no bad clients. Only bad agencies.” 

“Huh? Ridiculous,” I said. “I’ve got loads of examples of bad clients.” 

Like the time I was working on a luxury car brand and the writer and I were presenting print ad headlines for a new, high performance, beast-of-a-car with a 5.0 liter, 390-hp engine, targeting a strictly male audience. Our recommended headline was, “A wolf in wolf’s clothing.” We thought it was a pretty clever line and embodied the spirit of the car perfectly. The client said, “Nah, we don’t want to be associated with a wolf. They’re dangerous and it seems negative. We want something positive. And something that conveys sophisticated luxury.” We were stunned by his response. 

“But...” we said, “this car is practically made from testosterone. And what guy wouldn’t want to be associated with a wolf? We’re confident that car enthusiasts will find it amusing and memorable.” We debated back and forth but he didn’t budge. We were unable to convince him to reconsider.

I’d had many experiences like this and was thoroughly convinced that there were definitely “bad clients” in the world—who just didn’t get it. I even added that most clients were bad clients. 

But my friend Tom had a different point of view and it really made me stop and reconsider why I blamed failed attempts at great advertising on bad clients.  

His reasoning was this: All clients are difficult. Nothing great comes easy. The notion of an easy client who just approves everything is an illusion.

He had worked at Wieden & Kennedy in Portland and discovered that the clients there were just as difficult as any other place he had worked. The key difference was, Wieden had a culture of pushing for great work. Creative was king. If a client refused to approve something great, the creatives would re-concept and bring back something different but equally great. They never brought a “safe” option. 

So his experience had taught him that it’s not the client’s fault. It’s the agency’s fault every time. 

Then he asked, “Why did you sell safe work to your ‘bad’ clients?” My answer revealed the real truth. “Well...” I said, “whenever I refused to give a client the safe work they wanted, I was considered ‘difficult’ and failing to ‘service’ my client, which would prompt a complaint to my superiors.” 

“Then what would happen?” he asked. “I’d be pressured, or directly ordered, to comply with the client’s demands,” I said.

“There you have it,” he concluded. “A bad agency! They didn’t support you in your effort to sell great work. At Wieden, it doesn’t work like that. As a creative, you’ll never be reprimanded for refusing to present safe work. Even if the client threatens to fire the agency, they will back you up 100%.”

“Okay, bad work is the fault of bad agencies,” I admitted. “But it doesn’t mean the clients are not bad. Perhaps it’s more accurate to say, there are no easy clients.” 

In the end, I was forced to acknowledge that we cannot blame clients for producing bad work. And Tom’s assertion that, “There are no bad clients”—as outrageous as it sounds—points us to the real problem: fearful ad agency executives who are more concerned about making money than building a reputation, and therefore don’t support creatives in pushing for great work. 

Very simply, when our work isn’t great, we can only blame ourselves.

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There’s a major shift happening in ad agency creative departments. Projects that were typically assigned to a team of two creatives are being assigned to a group of people—perhaps five, ten or even twenty people—that sit in a room and create ideas together as one unit.

This is considered to be a more collaborative approach to creating big ideas. In my view, this approach is born from good intentions, but it presents serious problems. As mentioned in an earlier post, collaboration is valuable, but not as a replacement for the traditional teaming of one art director and one writer to generate ideas.

The reason becomes very apparent when raw ideas begin to take form. In a group, minor differences of opinion become giant disagreements. Everyone seems to have a different view of how to craft an idea. And when there are more than two people, it can get really ugly. At which point, the only way forward is to split up or compromise.

Our individual creative vision—that magical property that makes each of us so unique and interesting—gets lost when we’re forced to collaborate in larger groups. It’s when too many cooks spoil the pot.

But there’s an additional downside: lack of ownership.

If you own a project then you are responsible for the outcome, which means your personal reputation is on the line. This creates an unparalleled sense of commitment and zeal, which are two things absolutely necessary to withstand the forces of mediocrity and carry your idea to the end zone. It also inspires a higher level of craftsmanship.

In the traditional arrangement of two creatives—one art director and one writer—there’s a kind of beauty. They brainstorm ideas together, but ultimately each person is responsible for their role. Even though they butt heads once in a while, they work it out. Typically, whichever person is less determined about a certain point of difference eventually concedes to the other. Sometimes it’s the art director and sometimes it’s the writer. In a good relationship, they give and take. Most of the time the outcome is good.

Contrarily, in the group scenario, it’s often unclear who will execute what. Or how. Usually what happens is this: the A-type people get bossy, arguments ensue, people take sides and stalemates occur. Eventually, they break up into smaller groups or pair off, then compete with each other instead of working together. I wish it weren’t so, but it’s just human nature. 

Additionally, when you put people with different disciplines into the same room and ask them to create ideas together, they don’t easily mesh. Everyone begins to think and communicate in a way that reflects their individual skill sets. Almost as if everyone is speaking a different language. 

Even worse, people quickly gravitate to their computers and start comping who knows what. The graphic designers start finding pretty pictures and setting type. The web designers start scrolling through FWA for inspiration and building parallax test pages. Art directors start scribbling ad concepts. Writers start typing headlines and writing manifestos. Others do their thing, whatever it is. But nobody works toward a central idea because they never came to agreement. 

The truth is, locking a bunch of people in a room together and expecting great ideas to happen, is just plain naive.

A better way is to assign a team—an art director and a writer—to each project. Their sense of ownership and empowerment will compel them to create better ideas. If they underperform and disappoint, then fire them. This will help maintain a really high standard in your creative department, where every team is an all-star team.

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If you absolutely must have a large group of people participate in an important brand effort or a new business pitch, read on.
  1. Ask everyone in your creative department to dream up platform ideas only. A platform is basically a tagline or campaign theme line, followed by a short paragraph rationale. Each platform fits on a single sheet of paper. Text only, no pictures.
  2. Get the best platform(s) approved all the way to the top decision maker, such as the CMO and/or CEO.
  3. Brief the creative department on the chosen platform(s) and organize an initial brainstorming session with everyone together (collaboration at its best). This session will inspire a lot of deep thinking. Encourage everyone to participate and say anything. No idea is bad at this point. Write them on large pads of paper and pin them to a wall. (It’s been discovered that playing a round of Pictionary first will get people in the right frame of mind, so they feel comfortable blurting out anything without embarrassment.)
  4. Break into small groups (preferably pairs of two people; three at most) and concept ideas using the brainstorming session wall for inspiration. Provide as much time as necessary. 
  5. Arrange another group meeting with everyone in attendance and ask each team to present their ideas to the ECD in the room. (Do not create approval layers prior to the ECD reviewing the work. It filters out potential diamonds.)
  6. Choose the best ideas and then assign CD’s to manage and refine them (or just keep it flat and allow everyone to present directly to the ECD).
I’ve experienced many different creative development processes and this is best way to utilize a lot of people on one creative project or pitch. It avoids ego clashes, personality clashes, unnecessary layers, compromises and frustration. Everyone gets their say. Everyone gets their spotlight. Everyone is happy. And, of course, the ideas are better.

That said, my favorite approach to creative development is to assign one team of highly talented creatives to every project and let them own it. There’s a reason why it has worked well for 40-plus years.


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There’s so much conversation these days about collaboration. More than ever, creative heads are pushing for more groupthink. Ad agencies are redesigning their creative workspaces into open floor plans to foster cross-pollination of ideas.

They are even using it as a new business sales tool, positioning themselves as highly integrated, multicultural, multinational, multi-disciplined ecosystems that produce more relevant, more inclusive ideas.

This is both true and false.

Collaboration in an initial brainstorm session can indeed inspire more insightful, more inclusive, more relevant ideas. But great ideas are almost never born this way. It’s important to know why.

Truly groundbreaking ideas are spawned in the minds of individuals. They always have been. No committee ever produced anything of real value. That doesn’t mean that collaboration doesn’t serve an important role. It’s absolutely necessary. But not at every stage of the process.

I’ve always advocated for collaboration and collective brainstorming at the beginning of a project, and then collaboration in the executional phase of a project. But unique visions happen in isolation. You might not like to hear it but it’s true.

Think of ideas as colors. Alone, the color red is vibrant, eye-catching, memorable. But mix it with blue and yellow and green and you get the color of mud. Or the color of poop.

Please don’t misunderstand what I’m saying. A conversation in a room full of people can help plant the seeds of great ideas. This is when true “cross pollination” happens. But the actual conception of an idea happens afterward, in individual minds. That’s because the best raw ideas are born from a singular vision.

In a perfect world, collaboration would happen at the beginning of a project to serve as an inspirational brainstorming session. Then at the end to serve as an executional operation. But in the middle there must be room for unadulterated, individual expression.

Just think of any innovation, any amazing film, any scientific discovery. Pretty much every game changing idea was born in one person’s head. Most certainly, it was brought to life and often improved with the help of other people who contributed their expertise. But the genesis occurred within the walls of one cranium.

A good example is filmmaking. The best films are born from singular vision and executed by a director who is empowered to make final decisions, despite pressure from outside forces, such as studio executives. Few directors are given such freedom. But when they are, they make movie magic.

In my 20 years working in advertising creative departments, I’ve seen many efforts by well-intentioned agency executives to create a more collaborative creative process, believing that it will generate better ideas. It feels inclusive and gives everybody a warm feeling. But it can be a recipe for mediocre, watered-down work. Ideas by committee are ideas full of compromise.

We need to stop short at disallowing creative teams (or individuals) from working in isolation. Collaboration is great. But it can be an enemy to individual expression—and outright genius—when it’s applied indiscriminately.

The best way to generate great ideas is to give creatives their own space to think and dream. And then empower them with ownership to see their vision through to the end.

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How many times has this happened to you?

The entire creative department is briefed on a new project for a big, important client. Everyone works tirelessly for weeks—concepting, arguing, re-concepting, designing, writing, honing, refining—until a polished campaign is approved by the agency executives. Then it passes through multiple layers of clients until it finally reaches the C-level client, who nonchalantly declares, ”The strategy is all wrong.”

If you’re nodding your head right now, you are not alone. I’ve personally experienced this scenario dozens of times. When it happens, I don’t even get frustrated anymore. I just chuckle. 

The question that everyone asks is, “Didn’t they sell the strategy up the chain first?” And the answer is almost always, no.

Throughout the business world, tens of millions of dollars go up in smoke every year from this common blunder. Not to mention the massive sacrifice of nights and weekends for dozens of very talented workers. 

It’s a debacle that can be so easily avoided, if only one simple principle is employed: sell the strategy up through the chain before beginning creative development.

Not only does this common blunder waste time and money, it destroys confidence in the leaders. Exasperated employees become frustrated and cynical. Which might be even more damaging than the financial injury, because erosion of trust eats at the most talented and ambitious employees like cancer. The senior executives begin to be viewed as obstructionists, hindering individual career aspirations. When that happens, they start seeking employment elsewhere. 

Why don’t highly paid planners, creative directors and account directors learn from these lessons? I wish I knew the answer. Perhaps because the ones responsible for developing the strategy and overseeing creative development aren’t the ones toiling over the work. When everything dies, they simply don’t feel the sting. Or the blame, which they usually direct upwards.

Anyway, I could rant forever but it’s fruitless. Let’s focus on solutions. Here’s one: write the brief and develop a platform before creative development.

More specifically, follow these five steps:
  1. Write the brief (and please, make it singleminded).
  2. Get the brief approved by the top client (or final decision maker)
  3. Ask creative teams to develop platform ideas only. This is key. (A “platform” is typically a tagline, theme line or phrase, followed by a short paragraph explanation. It’s a concise statement to your audience. And it should fit on a single piece of paper.)
  4. Get the platform (or multiple platforms, if you’re indecisive) approved by the top client.
  5. Develop creative ideas from the approved platform.

Do this and you’ll provide crystal clarity to creative teams. There’ll be less flailing and more focus. Furthermore, the top client will already be primed and ready for the creative solution. 

You’ll also engender trust and respect in your employees which is incredibly important (yet rarely ever considered). But most important of all, you’ll develop the best creative ideas possible. 


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Increasingly, big companies are bringing their marketing efforts in-house. It usually starts with a small, internal design group or a new Chief Creative Officer, which evolves into a whole department full of talented creatives. Inevitably, they ask themselves, “Why do we need an ad agency?” 
I’ll tell you why.
First, let me disclose that I’ve worked in advertising agencies for most of my 20 year career. But, lest you think I’m biased, you should know that I’ve also worked as a freelancer for a number of years, often directly for in-house marketing departments. So I’ve experienced both worlds. 
For years I dealt with this question, mostly in response to clients who wanted to dictate creative ideas. Or change the ones we developed for them. It was frustrating because we were the ones with the expertise. But more importantly, we had something they couldn’t acquire: objectivity.
Expertise is one important reason why a company should have an ad agency on retainer. But since agencies can’t corner the market on talent, I’ll focus on the importance of objectivity. This is a critical attribute that is totally unobtainable by in-house marketing teams.
Every company is like a new mother who thinks their baby is the most beautiful child in the world. Even though everyone else can see it is not. If you work in-house, no matter how hard you try, you will never be able to distance yourself from your brand in order to really see things objectively. 
Why am I so sure? Because, ultimately, your allegiance is to your paycheck. Which means it’s virtually impossible to take risks that will enable your brand to be surprising and innovative.
Pretty much all company men (and women) are bobbleheads. Even when they think they’re independent, analytical, contrarian thinkers, who aren’t afraid to disagree with their bosses, they eventually conform to senior management. Especially when their job is on the line.  
I know because it takes a former bobblehead to know a bobblehead. I’m a creative person by trade and we creatives are anti-conformists by nature. However, when you come home at night and look into your toddler’s eyes or kick back on your designer sofa with a fifty dollar bottle of wine, you get an eye-full of what you’re risking if you push senior management beyond their comfort zone. And so you ease up. I don’t like to admit it, but it’s true. It’s human nature.  
There are only a handful of people on the planet that are seemingly immune to the fear of getting fired or making a mistake. These people are rarely ever employed as company men. They work for themselves as entrepreneurs. Everything they do is risky. It’s a way of life. 
You might ask, since an ad agency is essentially employed by a company as well, aren’t they just as much afraid of getting fired and therefore less apt to push their clients into an uncomfortable place? Well, yes, the bad advertising agencies do whatever their clients want.
However, the good ones don’t. For this reason: their reputation is more important than the monthly retainer. In the long run, clients will come and go. But an agency’s reputation is their livelihood. That’s why the best ad agencies say the tough things. They argue with clients. They push them. They even resign accounts. All because they have integrity. 
You’re welcome to disagree with me, but you’d be wrong. Ask yourself, do you respect a “yes man”? If you can honestly answer yes, I don’t believe you.  
Nobody respects a yes man. We all value the truth, even when it hurts our ego. Because after the sting wears off we appreciate the critical comments and can make strides to improve ourselves and correct our course. That’s the power of objectivity.
When you’re an in-house company man, you’re staunchly loyal to your company. Er, um, your paycheck. So the only way to benefit from true objectivity is to retain an ad agency. If they’re good, they’ll tell you what you need to hear, not what you want to hear. And that is worth much more than what you pay them.
Long live great ad agencies that have the courage to stand for something. And long live great clients that are brave and trusting. Together they can move mountains.
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Anger is generally considered to be a negative human attribute. But I’ve come to see that—not only is it a positive attribute—it makes the world better.

There’s a misconception that if you’re calm and “in control” of your emotions, that you are to be admired and commended. And if you’re more reserved then you’re more rational, and therefore make the world a kindler, gentler place.

Professors, lawyers, CEO’s and politicians have become increasingly calm and reserved over the years, rarely ever raising their voices (except for effect). If one of them becomes angry, they’re labeled as irrational and people become suspicious. (Remember what happened to Howard Dean?) However, when people maintain constant composure, we assume they are more stable and trustworthy. 

What a ridiculous assumption. 

A few weeks ago, I got passionate and very animated about something and my wife asked, “Why are you getting angry? Relax.” I thought to myself, what has happened to us? Why are we so averse to expressing a little anger?

I remember watching a TV documentary and they showed some really old footage of Theodore Roosevelt giving a presidential speech. He was animated and emphatic. He waved his fist around. I thought, “Wow, presidents were different back then!” I can’t imagine our current president filled with such conviction and becoming that emotional.

It seems we’ve become so obsessed with physical demeanor and verbal delivery, we often overlook the content. We’ve become more concerned with appearances than inner motives. Why?

I believe we’ve overreacted to our less gentle parents and grandparents—who were sometimes violent disciplinarians—by throwing the baby out with the bathwater. Many of us vowed to behave differently, even to the extent that some parents now refuse to discipline their children in any way whatsoever. So the pendulum has swung completely to the other side. 

The truth is, anger and violence are two totally different things. Anger is an emotion, violence is an action. Anger can be helpful, violence can be harmful. Anger is simply a result of feeling something inside, then expressing it. You can be angry and still perfectly rational. 

The problem with perpetually calm people is that you don’t know their inner motives. They wear a perfect poker face like emotionless mannequins. 

Let’s be clear, when anger becomes irrational and violent, it’s bad. But anger can indeed change the world.

Anger inspires action. It inspires change. It propels passionate people to snap out of their complacency and indifference, and do extraordinary things. It helps make the world a better place for all.

Anger compelled Martin Luther King to lead a non-violent charge to speak out against racial hatred and help achieve civil rights in America.

Anger compelled Nicholas Kristof and Sheryl WuDunn to write an incredibly powerful book, Half The Sky, to raise awareness of severely oppressed women around the world. Which I highly recommend reading because it will make you informed (and angry).

Anger compelled Robert Kenner to create the documentary, Food Inc., to help inform the world of the disastrous health and environmental consequences of America’s industrialized food system. He also launched a website called, FixFood.org.

Anger compelled Cesar Chavez, Bob Geldof, Harriet Beecher Stowe, Abraham Lincoln, Nelson Mandela, Winston Churchill and thousands of others too numerous to name. 

How do I know that anger was the active ingredient in the minds of these people? Because only the emotion of anger can literally eat someone from the inside out and compel them into activism. Despite fear.

Some people avoid anger for health reasons. And there’s some evidence to support that. However, I believe the supposed health risks can be mitigated by a healthy diet, plenty of exercise and quiet meditation (whatever kind you’re into).

The world is definitely broken. And you can do your part to help fix it. Just allow yourself to get angry. It’s powerful fuel. Become a passionate person and take action. Don’t be afraid to raise your voice once in a while.

I’m beginning to view my passionate, angry, ranting friends differently. I’m realizing that they are actually more trustworthy than the rest. They might wear their emotions on their sleeve, but I like that they’re not holding anything back. There’s no guile. No pretense. I know the real them. And I’m invigorated by an animated person who actually stands for something.

So let’s get some righteous anger about the things that need fixing and transform our spineless, soft-spoken, emotionless culture for future generations. 

(But I say again, please avoid irrationality and violence. It’s counterproductive. Remember, words are more powerful than fists.)

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Note: In case you didn’t know, this is an advertising-focused blog. So I should add here that anger can help transform anything and everything—including the advertising industry. It just needs a few passionate people to show some backbone and let anger move them to action.


It happens all the time. A person or company invents something that changes the world. They enjoy great success and perhaps even follow it up with another big thing. But a few years pass and their ability to innovate dwindles. How does this happen? What transforms a visionary into a has-been?

Innovation is essentially problem solving. We see something broken and we are compelled to try and fix it. It could be a sluggish system, an obsolete product, a void in the marketplace, you name it.

Many people believe innovation is for the young. This may be true for many internet start-ups but generally age has nothing to do with it. Henry Ford was in his 40’s when his company launched the Model T. Martha Stewart was 41 when she published her first book and 49 when she launched her magazine. Frank Lloyd Wright was 70 years old when he experienced his surge of success.

In fact, innovators are increasingly getting older. A study of Nobel prize winners over the last 100 years shows average ages on the rise.* 

So what are the factors that diminish our ability to innovate? Is it because we run out of ideas? Not likely. Ideas are infinite. I believe it’s primarily three things: loyalty, fear and focus

1) Loyalty

When you introduce something innovative into the world and achieve great success, you become immovably loyal to your formula. You might even repeat it a few times to greater success. 

The problem is, the world will copy you. Soon your cherished formula is commonplace and no longer innovative. However, this doesn’t stop you from using it over and over because you are hopelessly loyal. You tell yourself, “It worked before and it will work again!”

Some people and corporations are so loyal to their proven formulas, they are like captains who go down with a sinking ship, stubbornly refusing to believe what’s happening. 

Why is it so difficult to abandon formulas and reinvent? Why are brands so loyal to their established image, even when it becomes stale? Why does every great musician seem to become boring and irrelevant over time?

Very few innovators and artists seem to successfully reinvent themselves after a period of ten or twenty years. They are simply too loyal to the past. But there are additional factors.

2) Fear

When you are young and scrappy and broke, you take bigger risks because you don’t have far to fall. With success comes financial security. But also altitude. The ground looks very far away and you begin to worry about making a misstep. So you fearfully play it safe and stick to your proven formula. Which almost always fails.

Avoiding these two pitfalls is easier said than done. The obvious answer is to stay reckless and abandon stale formulas. And realize that everyone experiences fear—that it’s only threatening if you let it paralyze you.

3) Focus

Following your initial success you try to grow your audience. That means shifting away from your early-adopting, passionate, core audience in order to appeal to the masses. Which usually requires dumbing down your product. Which grows your base but alienates your core. 

This shift in audience focus can bring financial success but can result in eventual disaster. The masses are fickle. They’re not loyal. They are easily drawn away by a lower cost product. So you react by making it cheaper to keep them buying. And so begins a downward spiral. 

That might be an oversimplification, but it’s essentially what happens. Companies get big, then get bad, then fall apart.

These are three powerful forces which cause us to fail. So how do we avoid becoming victims of our own success?

There is one approach which I believe can cure all three ills. There are other names for it, but I call it, The Discomfort Factor. 

The more innovative and unfamiliar something is, the more difficult it is to predict how well it will be received. It could be a huge success or a giant flop. But since there’s no precedent, your uncertainty creates an incredibly uncomfortable feeling in the pit of your stomach. This is The Discomfort Factor. (Or, as someone else put it, “Dance with the fear.”**)

Discomfort might just be the key to continued success. If you learn to thrive on it, you are more likely to continually innovate. And if you stick to your passionate, core audience and grow slowly instead of chasing after the fickle masses, you will help ensure longevity.

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*Age and Great Invention by Benjamin F. Jones

**Quote by Seth Godin